#pragma once
#include"sprite.h"
#include<easyx.h>
#include "define.h"
#include "image.h"
class tube_2x2 :public sprite
{
public:
	tube_2x2();
    ~tube_2x2();
    virtual void draw();
    virtual void update();
    IMAGE* imgTube_2x2;
    IMAGE* imgTube_2x2_mask;
};
// 创建 tube_2x2 实例的函数
sprite* createTube_2x2();